Remember my username
  Not registered? Sign up!
  Lost password? Recover!


Grome Editor
Customize, Control, Create. Building virtual 3D worlds was never easier.
Graphite Renderer
Optimized outdoor rendering middleware for game development.
Company Forum
Support and general discussion forums for all our products.
Artwork Galleries
Browse the artwork galleries from our past and current projects.

 Platform Main Qualities

Due to the hard requirements of graphical development for both runtime games and authoring tools, the system was designed with the following goals in mind:


Fast, lightweight, handle large data sets
Use CPU and GPU acceleration at maximum
“Load only what’s needed” philosophy


Modular architecture
Script-able and plug-in-able (via SDK)

 Total Control

Tweaking by script
Engine status visualization at any time
Great tools


Extensive run-time reports for:
  Game resource database
  Memory allocations
  Storage system
Run-time exception crash reports

 Configuration Independence

Quick adaptation to any
  Video hardware
  Processor (32/64 bit support)
Easy localization (UNICODE support)

 Back to engine main page

  Privacy Policy | Usage agreement
Copyright © 2000-2018 Quad Software. All rights reserved.