Latest News:
12/21/2009 - Extension of “Grome For Engines” program with new additions
Ogre3D is the first to be launched today and it will be followed shortly by UDK (Unreal Development Kit) and 3D Game Studio. More information on the dedicated webpage and forums.

08/11/2009 - Graphite Renderer Updated
Graphite renderer was updated to version 1.00.27. With this new version the possibility to add custom lighting and shadowing passes was added together with source code example. Clients should login and select "Available Services" to download the engine binary package.
08/06/2009 - New Vegetation Textures
Grome 2 clients can now access a new texture pack of almost 40 vegetation billboards sets (containing a total of almost 160 plants, trees and bushes). Clients should login and select "Available Services" to download the package.
07/31/2009 - Tutorials updated
New vegetation layers tutorials added here.
07/30/2009 - Mortal Online Updates
StarVault entered beta stage with their anticipated MMORPG tiltle, Mortal Online (http://www.mortalonline.com/). The developers were kind enough to send us some words about their experience working with Grome and Unreal3, together with in-game screenshots. More information on the testimonials page.
07/16/2009 - 2.00.07 Patch Now Available
A new patch is available fixing some issues. Clients should login and download this patch from "Available Services"
07/16/2009 - Torque Game Engine Advanced Exporter for Grome 2
The TGEA compiled binary for Grome 2 is now available from here.
07/10/2009 - Tutorials updated
The tutorials page was updated to make browsing easier. New water tutorials were added:

More to be available soon.
06/18/2009 - Grome 2 Launched !
Grome, the professional outdoor modeler from Quad Software, reaches version 2, bringing many new features, speed improvements and additional data formats.

Related Links:
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Client Testimonials

“Grome is a creative tool,
which has enabled us to create
life-like geographical locations”
Söröss Attila, Head of Studio
Eidos Hungary

“It is a easy-to-learn tool with
extremely spectacular results.
Grome is a powerful weapon/tool
in the hands of a creative person.”
George Bordeanu
Level Designer
Blazing Angels 2, Ubisoft

“I’ve been looking for a editor
with ease of use, functionality and extensibility and my final choice
is Grome”
Hakkyu Kim, CEO
IMC Games Co., Ltd.

"Grome delivers an output that's
visually superior to any tool
I've seen so far"
Henrik Hedlund
Saab Bofors Dynamics
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