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 I want use Grome3 with UE4. « View previous topic :: View next topic » 
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baroque2k
PostPosted: Fri Aug 11, 2017 5:09 am    Post subject: I want use Grome3 with UE4. Reply with quote



Joined: 12 May 2007
Posts: 9

hi.

I want to use Grome3 with UE4.
Do you have a guide?
I want to make a large landscape using UE4's World Composition.

and..
I want to import RAW16 (.r16 format) or 16bit PNG format with grome3.
How to do?

Thank you for always.
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ALicu
PostPosted: Fri Aug 11, 2017 6:43 pm    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1330

Hello,

You can use Raw Importer from Grome 3.1 to import heightmaps. This is built-in with Grome setup. Just choose File -> Import -> Raw Terrain Import Plugin. Then press Help in the import dialog to determine the usage of the parameters.

As for importing the Grome3 terrain into UE4 I think (never tested it) you can use:
- either collada or
- 16 bit bmp export (plugin is present here:
http://www.quadsoftware.com/storage/udk/ExpUDK_Grome311.zip
Link was missing and it is now fixed. This worked for UDK and maybe it can still be used for UE4.

You can also use the SDK provided with PCT to create your own custom plugin (using any version of Visual Studio).

I hope this information helps.

Kind Regards,
Adrian
Quad Software
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