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stbas |
Posted: Wed Oct 05, 2011 10:06 am Post subject: [Question] Render All |
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Joined: 25 Sep 2009 Posts: 9
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Hi,
I have a big map that I'd like to render from the bird's eye view as one big image to be used in a 2D isometric game.
Preferably I'd like to render it from a slight 'isometric' angle, not entirely as a flat texture, top-down view...
What would be the best way of doing that?
Any advice would be greatly appreciated!
(note: zooming out and taking a screenshot isn't good enough, as I'd like to preserve the map's details )
Thanks,
Dan |
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ALicu |
Posted: Wed Oct 05, 2011 10:19 am Post subject: |
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Joined: 12 Feb 2007 Posts: 1330
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Hi,
You can add a baked texture layer and render to it at the layer resolution. See this tutorial for more details:
http://www.quadsoftware.com/movies/grome/tutorials/Grome3/ColorBake.mov
Of course this is only top down. If you prefer rendering from a certain angle you need to use Grome SDK and create an utility plugin. For the details refer to SDK help and particularly refer to the SDK source code at iScene interface and the iScene::CustomDirSnapshot function. Using the SDK you can do the snapshot at any direction and any resolution and then save the image to disk. Bot you will need to know some C++ programming.
Kind Regards,
Adrian L. |
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stbas |
Posted: Wed Oct 05, 2011 10:28 am Post subject: |
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Joined: 25 Sep 2009 Posts: 9
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Thanks very much for the quick reply and advice!
I will try out working with the SDK, C++ shouldn't be too much of a problem; I just didn't know where to start.
Best Regards,
Dan |
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ALicu |
Posted: Wed Oct 05, 2011 11:02 am Post subject: |
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Joined: 12 Feb 2007 Posts: 1330
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Ok, please let me know if you need any help with the SDK. You can either made an export plugin (which is called from File -> Export) or you can create an utility plugin (which you call from the Utils menu in Grome).
There are various examples of plugins. ExpGeneral plugin has some calls to make snapshot images. There is even a call to CustomDirSnapshot that is commented in the source but can be put back in for testing.
Kind Regards,
Adrian L. |
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