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 Licensing problems - Mid size non Commercial Team « View previous topic :: View next topic » 
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Benjamin385
PostPosted: Fri Oct 22, 2010 9:53 pm    Post subject: Licensing problems - Mid size non Commercial Team Reply with quote



Joined: 22 Oct 2010
Posts: 3

Hey, I Me and a few co workers are working on a currently unannounced project for the Unreal Development Kit.

We have hit a few hard spots with the licensing with GROME.

Basically we have more than five members on the team at the moment. All of them are extremely talented. We have 15 team members total.

The Problem is that we are limited on funds and we have more people than the license says we can have for the indie license. We are not an Incorporated entity.

We have 4 Mappers Including my self Smile

We would love to use Grome in our project.

If there is anyway we could work something out. Please let me know.
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ALicu
PostPosted: Sat Oct 23, 2010 7:58 am    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1326

If you are not a company (just a group of people working together) then there is no problem. You can use the indie license type. In the future if you become incorporated you will need to upgrade to Company license.

Best Regards,
Adrian L.
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Benjamin385
PostPosted: Sat Oct 23, 2010 2:45 pm    Post subject: Reply with quote



Joined: 22 Oct 2010
Posts: 3

By the way

Is there a evaluation version of GROME 2 that we can use to test the exporting features and how well it will work with our Project Pipeline?

I am currently using the demo version.
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ALicu
PostPosted: Sat Oct 23, 2010 6:11 pm    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1326

Please send me an email to licu at quadsoftware.com and I will provide you information how to test the plugins.

Regard,
Adrian
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