Posted: Thu Sep 03, 2009 1:20 am Post subject: Faster Texturing
Joined: 28 Feb 2009 Posts: 14
I have created about a 200km2 area and I was wondering if there was anyway to procedurally texture the whole thing at once and get the system to just unswap, apply the texture and then swap back? Maybe there is a way but i have no idea to do this.
Any help on this would be great as atm i can only do it by unswapping and applying the texture one small area at a time which is way too time consuming (which is why i didn't even try doing the whole 200km2 area)
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