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 More water - multi-elevation placement « View previous topic :: View next topic » 
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makit3d
PostPosted: Wed Feb 21, 2007 11:18 pm    Post subject: More water - multi-elevation placement Reply with quote



Joined: 10 Feb 2007
Posts: 123

This may have been covered in the other suggestion/requests posts I've made. I get busy and have to do this in a hurry.

The ability to create water bodies independent of each other. Such as having a sea that ends at a coastline while a short distance away there is a valley that is below sea level (but not flooded). Ponds and lakes at different elevations would be perfect. Perhaps waterfalls, too?

While I am at it I'll go ahead and ask for a pot of gold under my pillow. Smile
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ALicu
PostPosted: Thu Feb 22, 2007 12:11 pm    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1326

We plan to make support for automatic computation of shorelines. So, for example, you put a plane representing the water, and then with a tool you automatically clip the plane across the shorelines. Thus you get a water plane that is not spreading in undesired places as it the case of a continuous plane. Anyway I cannot give a certain date at which this version is implemented but it is in our to-do list.
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