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AD_Dennis
PostPosted: Sun Aug 10, 2008 8:36 pm    Post subject: Tool Names Reply with quote



Joined: 02 Apr 2008
Posts: 32

What are the tool names for the various tools that would be used with the following SDK code:

Code:

   iEditor *editor = (iEditor*)g_sdk_root->GetInterface(C_EDITOR_INTERFACE_NAME);
   iEditorTool *shadow = editor->ActivateTool(C_SHADOWMAP_INTERFACE_NAME);


Should 'C_SHADOWMAP_INTERFACE_NAME' be defined as 'Shadowmap'? Is this the correct way to access the shadowmap tool?

Thanks.
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ALicu
PostPosted: Mon Aug 11, 2008 6:41 am    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1326

Hello,

The majority of tools are described in the scripting help (Builder/Docs/GromeScript.chm) in Terrain Editor Functions / Tools and Parameters.

The entire list of tools names can be found by going to the application menu, at Options -> Customize Keyboard and select Terrain Editor (as Group) and Tools (as Category). There all the terrain editing tools are listed.

For shadow map the name is Terrain.Shadowmap

In the next version, we will update the help to include all the tools.

Regards,
Adrian L.
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