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| imcgames |
Posted: Mon Jun 11, 2007 12:50 am Post subject: Text Exporter - Buffer overrun detected! |
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Joined: 10 Apr 2007 Posts: 14
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When I using text export, it closed with blew this message.
This situation happens just this project that we're using now.
After we tested it, we confirmed this problem isn't concerned about [position].
So we supposed that [dimensions] was from 1edge to 1centimeter
And then we could work it that 256tile had 1km size.
It is possible that working is similar size 3dsmax working centimeter.
If problem is [dimensions] setting, I 'd like to know how to solve the problem.
Thank you..
== Zone Creation Setting ==
[Terrain resolution]
- Tiles No: 256
[Terrain dimensions]
- Edge : 100000.00
- X Zones : 1
- Z Zones : 1
[Center position]
- X : -450000
- Y : 0
- Z : 250000
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| ALicu |
Posted: Mon Jun 11, 2007 6:52 am Post subject: |
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Joined: 12 Feb 2007 Posts: 1259
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Hi, can you please try to download the latest version of the plugin from here:
http://www.quadsoftware.com/storage/ExpTxt.plug
Just copy it in the Plugins directory over the old one. It should be used with version 01.08.10 of the editor.
Let me know if this resolves your problem. |
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| imcgames |
Posted: Tue Jun 12, 2007 12:56 am Post subject: |
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Joined: 10 Apr 2007 Posts: 14
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| HI, the same situation is occured continuely |
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| ALicu |
Posted: Tue Jun 12, 2007 6:57 am Post subject: |
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Joined: 12 Feb 2007 Posts: 1259
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Can you please send me the map you are having problems with?
I can send a FTP location for that. |
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| imcgames |
Posted: Wed Jun 13, 2007 4:24 am Post subject: |
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Joined: 10 Apr 2007 Posts: 14
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HI, It does not seem that it happens only in a specific map.
That phenomenon also occurs in the new map that is applied with "Edge=100000.00".
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| ALicu |
Posted: Wed Jun 13, 2007 6:29 am Post subject: |
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Joined: 12 Feb 2007 Posts: 1259
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I see, first I thought it happened when you select OK.
Bug is resolved. For a quick fix you can download the text exporter from here:
http://www.quadsoftware.com/storage/ExpTxt.plug
The fix will be present in the next patch (01.08.12) at the end of the week.
Thank you for your report. |
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