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PuG
PostPosted: Sat Oct 06, 2007 9:54 am    Post subject: Saving the Shadow map Reply with quote



Joined: 04 Oct 2007
Posts: 19

Hi, quick question - how do you export the Shadow map? doesn't seemed to be outputted with the standard Text exporter.

Also is it possible to find the average height in Grome?

Regards!
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ALicu
PostPosted: Sat Oct 06, 2007 2:06 pm    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1328

Hi,

Shadowmap is representing by a normal terrain layer mask. Basically shadowmap generation tool is modifying the mask of a layer that contains only a small black texture. So where the mask is transparent the black (shadow) is visible, where is opaque the bellow colors are shown. Where is gray it is a penumbra.

So basically by exporting the layers masks you get the shadow map. Just retain the name of the layer you are using to keep the shadow layer and by choosing "Masks: Save to export folder" and "Name files based on zones and layers". You will get your masks as tga files with a name constructed from the zone - layer names. By knowing the name of your shadowmap layer you can easily identify the shadow files.

Regards,
Adrian L.
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