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duke2
PostPosted: Mon Nov 09, 2009 10:42 am    Post subject: Well this is awesome Reply with quote



Joined: 21 Mar 2008
Posts: 45

I got a new system with 12gb ram. I'm working on a map with 32x32 zones of 256x256 pixel heightmaps/masks - ALL loaded in memory!

Awesome!
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ALicu
PostPosted: Mon Nov 09, 2009 12:17 pm    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1326

Hi, I am glad to hear that editor is working good at such dimensions. Indeed the 64bit build should be able to use as many RAM as it has at disposal.
As for processing, we plan to optimize current tools by using more GPU power (GPGPU). We also plan to add new tools to mass create multiple zones at once, to change resolutions, split and merge zones. These should make the management easier.

Regards,
Adrian L.
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