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 Selection tool with Distribution Mask « View previous topic :: View next topic » 
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Jaggedge
PostPosted: Fri Jul 25, 2008 8:03 am    Post subject: Selection tool with Distribution Mask Reply with quote



Joined: 08 Jul 2008
Posts: 56

Hi I'd like to find out if we can limit the application of MaskGenerator within the boundaries of my Selection layer?
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ALicu
PostPosted: Fri Jul 25, 2008 9:40 am    Post subject: Reply with quote



Joined: 12 Feb 2007
Posts: 1327

For now, the selection layers work only with heightmap tools (they don't work with textures). We plan to add selection layers for all the operations in the future versions. Also, version 1.3 (coming up next) will have the possibility to use shape files (simple polygonal format used by many applications) to limit the MaskGenerator. Shape files will act exactly like a selection layer.

You can however to make this work right now by writing an export plugin to save the selection map to a image file (should be easy to do if you are a programmer). Then use the image file as the mask image of the distribution mask. But you will have to do this for separately every terrain zone.

Regards,
Adrian L.
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Jaggedge
PostPosted: Mon Jul 28, 2008 2:47 am    Post subject: Reply with quote



Joined: 08 Jul 2008
Posts: 56

Ah, sounds like a good workaround, I'll do exactly that for now. The upcoming feature will be useful for me to make quick on-the-go adjustments, so I'm looking forward to that. Thanks ALicu!
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