Author |
Message |
Topic: T3D support dead? |
wolfsandle
Replies: 1 Views: 9557
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Forum: Torque Game Engine Advanced Posted: Tue Sep 09, 2014 12:50 am Subject: T3D support dead? |
Is support for T3D dead? T3D is now open source and is at version 3.5. |
Topic: Torque3D |
wolfsandle
Replies: 14 Views: 36673
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Forum: Torque Game Engine Advanced Posted: Tue Nov 24, 2009 2:05 am Subject: Torque3D |
Any update on this? We are now at version 1. If you need help testing let me know... |
Topic: Torque3D |
wolfsandle
Replies: 14 Views: 36673
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Forum: Torque Game Engine Advanced Posted: Sat May 02, 2009 1:00 pm Subject: Torque3D |
Quote from Garage Games website: We're planning to do major updates to Torque 3D every year. In most cases, these will probably be paid upgrades for current owners, but at some discount. Some major up ... |
Topic: Torque3D |
wolfsandle
Replies: 14 Views: 36673
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Forum: Torque Game Engine Advanced Posted: Fri Mar 27, 2009 2:54 am Subject: Torque3D |
I am really excited about this especially since the new engine supports collada directly, so there will be more ability to place objects in Grome! I have already preordered the engine. If you need any ... |
Topic: Terrain/Object problems |
wolfsandle
Replies: 1 Views: 10214
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Forum: Grome 1, 2 - Bug Reporting Posted: Fri Apr 04, 2008 10:41 pm Subject: Terrain/Object problems |
I am having this problem with both the demo and Professional version. When I initially load one of the demo maps, everything is fine. When I try to add an item, or edit terrain, the terain splits apar ... |