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  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Mon Feb 06, 2012 2:21 pm   Subject: Using Grome 3 as an extern Level Editor!
Hi,

I see. Can you send me an exported dae file? You can send it directly to my email (licu at quadsoftware dot com).

Kind Regards,
Adrian Licu

Hi.

I would love to but unfortunately our e ...
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Wed Feb 01, 2012 1:51 pm   Subject: Using Grome 3 as an extern Level Editor!
Hi,

Good, I am glad that it worked out in the end.

About the additional vertices. Is your scene containing only terrain? Or does it have roads, objects etc too?

Does it have multiple layers o ...
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Thu Jan 26, 2012 1:03 pm   Subject: Using Grome 3 as an extern Level Editor!
Hello,

I see. Please try to use 3D Studio Max coordinate system in the collada exporter from Grome and let me know if the error is still there. We never had problems with the UVs. Did you also trie ...
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Thu Jan 26, 2012 8:56 am   Subject: Using Grome 3 as an extern Level Editor!
Hi,

Are you referring to UV of terrain or of objects? Also are these exported from Grome to Collada?

I know that in collada exporter you have some option to select the coordinate system. You sho ...
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Thu Jan 19, 2012 3:46 pm   Subject: Using Grome 3 as an extern Level Editor!
Its Flipped.

http://img194.imageshack.us/img194/5771/69556974.png
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Thu Jan 19, 2012 2:12 pm   Subject: Using Grome 3 as an extern Level Editor!
Again thank you for your fast answers.

Got everything up and going now but it seems all my UV-coordinates have been moved when I open the exported level in 3D studio. It is units I exported from 3D ...
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Tue Jan 17, 2012 8:32 am   Subject: Using Grome 3 as an extern Level Editor!
Hi,

You can export your terrain in Collada and have it loaded in 3DS Max. But there are many limitations on the terrain textures. Because Grome is using multiple layers of textures, Collada and 3DS ...
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Mon Jan 16, 2012 1:29 pm   Subject: Using Grome 3 as an extern Level Editor!
Thank you for your answers! We are now happy owners of Grome 3.

I have one more question.

Can I export from Grome 3 to 3D studio 2012, by Collada, and get the materials in Grome 3 listed in 3D ...
  Topic: Using Grome 3 as an extern Level Editor!
Lillarpy

Replies: 17
Views: 23920

PostForum: Grome 3 - General Discussion and Support   Posted: Mon Jan 09, 2012 1:57 pm   Subject: Using Grome 3 as an extern Level Editor!
Hello.

I am interested in your Grome 3 and have some questions. We are not looking to implement it in our engine but more having it as a Level Editor tool on the side of it.

1) Can you combine ...
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