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  Topic: object alpha texture & shadowmap

Replies: 2
Views: 4514

PostForum: Grome 1, 2 - General Discussion   Posted: Mon Jul 09, 2007 10:05 am   Subject: object alpha texture & shadowmap
For now Grome is using ray picking to generate the shadow. The generated shadow is pretty simple in the sense that it is not using complex lighting and shadowing algorithms (global illumination, penum ...
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