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  Topic: Forum locked (for now)
ALicu

Replies: 0
Views: 4834

PostForum: News & Announcements   Posted: Sun Jul 19, 2020 3:25 pm   Subject: Forum locked (for now)
Hello Everybody!

Forum is locked for now. We want to upgrade it soon.
For support, please contact us via email or PM.

Thank you!
  Topic: Forums status
ALicu

Replies: 0
Views: 6720

PostForum: News & Announcements   Posted: Mon Apr 22, 2019 1:09 pm   Subject: Forums status
Many of the forums sections are now locked until we provide a new forum look and feel.

Users can post to General section here only:
http://www.quadsoftware.com/forum/viewforum.php?f=38&sid=e06 ...
  Topic: General Data Protection Regulation
ALicu

Replies: 0
Views: 5950

PostForum: News & Announcements   Posted: Thu May 24, 2018 6:34 am   Subject: General Data Protection Regulation
Based European Union's General Data Protection Regulation, you, as an user or client of QuadSofware and its site (www.quadsoftware.com), have the right to know and control all your personal data share ...
  Topic: SDK Download issue and Maya SDK
ALicu

Replies: 1
Views: 6777

PostForum: Grome 3 - SDK Developer   Posted: Fri Mar 09, 2018 2:57 pm   Subject: SDK Download issue and Maya SDK
Hi,

You have an option to recover your password. From the main page (http://www.quadsoftware.com/) you need to just select Recover from the left panel. Then you need to insert your user name and em ...
  Topic: hello!
ALicu

Replies: 1
Views: 7286

PostForum: Grome 3 - General Discussion and Support   Posted: Tue Sep 26, 2017 3:19 am   Subject: hello!
Hello,

Best way to learn Grome is to look at the video tutorials :
http://www.quadsoftware.com/index.php?m=section&sec=product&subsec=editor&target=Editor/tutorials_index

If you ar ...
  Topic: Unreal Development Kit
ALicu

Replies: 42
Views: 139831

PostForum: Unreal Development Kit (UDK)   Posted: Fri Aug 11, 2017 6:44 pm   Subject: Unreal Development Kit
Hi, the following link was now fixed:

http://www.quadsoftware.com/storage/udk/ExpUDK_Grome311.zip

It should work with Grome 3.1

Kind Regards,
Adrian
Quad Software
  Topic: I want use Grome3 with UE4.
ALicu

Replies: 1
Views: 7334

PostForum: Grome 3 - General Discussion and Support   Posted: Fri Aug 11, 2017 6:43 pm   Subject: I want use Grome3 with UE4.
Hello,

You can use Raw Importer from Grome 3.1 to import heightmaps. This is built-in with Grome setup. Just choose File -> Import -> Raw Terrain Import Plugin. Then press Help in the import ...
  Topic: Re-installed but activation not working
ALicu

Replies: 4
Views: 13371

PostForum: Grome 3 - General Discussion and Support   Posted: Tue Dec 20, 2016 6:25 pm   Subject: Re-installed but activation not working
Hi, I do recall you had a similar issue. I may need to go back in the emails archive to find out if we had a solution back then. If the problem reappears please send me the log files (Builder/Bin32/Lo ...
  Topic: 64bit Grome crashes
ALicu

Replies: 1
Views: 10645

PostForum: Grome 3 - General Discussion and Support   Posted: Sun Oct 30, 2016 6:27 pm   Subject: 64bit Grome crashes
Hi,

Do you have some disk utility installed (like symbolic link, network utility etc)? I do notice that 64 bit file dialog crashes when some utilities are installed.

You can also try to send me ...
  Topic: Re-installed but activation not working
ALicu

Replies: 4
Views: 13371

PostForum: Grome 3 - General Discussion and Support   Posted: Sun Oct 30, 2016 6:26 pm   Subject: Re-installed but activation not working
Hi,

Sorry for the late response. It seems that there was something wrong with my site and I never got an email alert when a post was made.

Indeed, I do remember that you had some issues with the ...
  Topic: Grome Support and Updates
ALicu

Replies: 3
Views: 12447

PostForum: Grome 3 - General Discussion and Support   Posted: Mon Sep 05, 2016 6:50 pm   Subject: Grome Support and Updates
I am not sure for now if there will be a version 3.2 or directly 4 (we do have some smaller new features that are tested and can go quicker into ver 3 while the main bulk needs further testing, docume ...
  Topic: Grome Support and Updates
ALicu

Replies: 3
Views: 12447

PostForum: Grome 3 - General Discussion and Support   Posted: Tue Aug 02, 2016 6:05 pm   Subject: Grome Support and Updates
Hi,

Lately we've been busy with some customization projects (related to Grome and Graphite) and some other (unrelated) project. In the end most of the new customization features will end up in the ...
  Topic: DDS textures
ALicu

Replies: 6
Views: 26669

PostForum: External Formats   Posted: Fri Jun 17, 2016 8:39 pm   Subject: DDS textures
Hi,

Indeed there were some projects settings (preprocessor directives) that needed to be made to make the plugin compile with visual studio 2010 or newer.

I've updated the project to work with v ...
  Topic: DDS textures
ALicu

Replies: 6
Views: 26669

PostForum: External Formats   Posted: Tue Jun 14, 2016 7:08 am   Subject: DDS textures
Hi,

Strange that the files are missing. Thank you for pointing that. The SDK supposed to contain the entire Collada DOM library. I will check that.

To make things easier, I will also compile the ...
  Topic: DDS textures
ALicu

Replies: 6
Views: 26669

PostForum: External Formats   Posted: Thu Jun 09, 2016 7:56 pm   Subject: DDS textures
Hi,

The function to save the images is cExpCollada::_Export_Image inside ExpCollada.cpp. It is using CopyTo function with only the file name, which is just making a copy of the file (so if the orig ...
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